Gameplay rules image.jpeg

A couple of Achroma game definitions received an update this week. Following some chat in our Discord, we’ve taken the opportunity to amend the definitions of ‘canvas’ and also the keyword ‘PROTECTION’. You’ll find the updated definitions on the How to Play Achroma page, but we’ve popped them below to make sure you’re aware before your next game of Achroma.


The game area in front of each player is called a canvas. A canvas should have an area to deploy cards, and space for a player’s palette, shard bank and dregs. A player’s palette and dregs sit in a non-play zone on the canvas, meaning they’re unaffected by game abilities that target cards on the canvas.


Card cannot be damaged, drained or erased by any card on a canvas. Cards played directly from a hand can ignore PROTECTION.


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